﻿using System.Collections.Generic;

public class PPlayerLevelOptions : PDictionary
{
    public string mode
    {
        get { return GetString("mode"); }
        set { SetProperty("mode", value); }
    }

    public string datemin
    {
        get { return GetString("datemin"); }
        set { SetProperty("datemin", value); }
    }

    public string datemax
    {
        get { return GetString("datemax"); }
        set { SetProperty("datemax", value); }
    }

    public string playerid
    {
        get { return GetString("playerid"); }
        set { SetProperty("playerid", value); }
    }


    public List<string> friendslist
    {
        get { return GetList<string>("friendslist"); }
        set { SetProperty("friendslist", value); }
    }


    public bool data
    {
        get { return GetBool("data"); }
        set { SetProperty("data", value); }
    }


    public string source
    {
        get { return GetString("source"); }
        set { SetProperty("source", value); }
    }


    public PDictionary filters
    {
        get { return GetDictionary("filters"); }
        set { SetProperty("filters", value); }
    }


    public int page
    {
        get { return GetInt("page"); }
        set { SetProperty("page", value); }
    }

    public int perpage
    {
        get { return GetInt("perpage"); }
        set { SetProperty("perpage", value); }
    }
}