using System.Collections;

public class PlayerCountry : PDictionary
{
    public PlayerCountry()
    {
    }

    public PlayerCountry(IDictionary data)
    {
        foreach (string x in data.Keys)
        {
            this[x] = data[x];
        }
    }

    public string name
    {
        get { return GetString("name"); }
        set { SetProperty("name", value); }
    }

    public string code
    {
        get { return GetString("code"); }
        set { SetProperty("code", value); }
    }
}